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Z

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Z, or z, is the twenty-sixth and last letter of the Latin alphabet. It is used in the modern English alphabet, in the alphabets of other Western European languages, and in others worldwide. Its usual names in English are zed (), which is most commonly used in British English and [[English alphabet# with the latter being preferred in written English.</ref>, with an occasional archaic variant izzard ().

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Concurrency: Concurrency Programming Best Practices, Concurrent Programming Fundamentals, Parallel Programming Fundamentals, Asynchronous I/O, Asynchronous programming (Async programming, Asynchronous flow control, Async / await), Asymmetric Transfer, Akka, Atomics, Busy waiting, Channels, Concurrent, Concurrent system design, Concurrency control (Concurrency control algorithms‎, Concurrency control in databases, Atomicity (programming), Distributed concurrency control, Data synchronization), Concurrency pattern, Concurrent computing, Concurrency primitives, Concurrency problems, Concurrent programming, Concurrent algorithms, Concurrent programming languages, Concurrent programming libraries‎, Java Continuations, Coroutines, Critical section, Deadlocks, Decomposition, Dining philosophers problem, Event (synchronization primitive), Exclusive or, Execution model (Parallel execution model), Fibers, Futures, Inter-process communication, Linearizability, Lock (computer science), Message passing, Monitor (synchronization), Computer multitasking (Context switch, Pre-emptive multitasking - Preemption (computing), Cooperative multitasking - Non-preemptive multitasking), Multi-threaded programming, Multi-core programming, Multi-threaded, Mutual exclusion, Mutually exclusive events, Mutex, Non-blocking algorithm (Lock-free), Parallel programming, Parallel computing, Process (computing), Process state, Producer-consumer problem (Bounded-buffer problem), Project Loom, Promises, Race conditions, Read-copy update (RCU), Readers–writer lock, Readers–writers problem, Recursive locks, Reducers, Reentrant mutex, Scheduling (computing)‎, Semaphore (programming), Seqlock (Sequence lock), Serializability, Shared resource, Sleeping barber problem, Spinlock, Synchronization (computer science), System resource, Thread (computing), Tuple space, Volatile (computer programming), Yield (multithreading), Concurrency bibliography, Manning Concurrency Async Parallel Programming Series, Concurrency glossary, Awesome Concurrency, Concurrency topics, Functional programming. (navbar_concurrency - see also navbar_async, navbar_python_concurrency, navbar_golang_concurrency, navbar_java_concurrency)


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