From Go Code]] to - Joel Holmes
Shipping Go - Develop, deliver, discuss, design, and go again
Shipping Go - Develop, deliver, discuss, design, and go again by Joel Holmes
PART 1 : STARTUP
2 Introduction to continuous integration
3 Introduction to continuous testing
4 Introduction to continuous deployment
PART 2 : SCAILING
6 Testing frameworks, mocking, and dependencies
7 Containerized deployment
PART 3 : GOING PUBLIC
8 Configuration management and stable releases
10 Advanced deployment
11 The loop
APPENDIXES
Welcome
1.1 Continuous
1.1.1 Continuous Integration
1.1.2 Continuous Testing
1.1.3 Continuous Delivery
1.2 Delivering Quality
1.3 Creating Feedback Loops
1.4 Summary
Chapter 2: Introduction to continuous integration
2.1 Source Code as Raw Material
2.2 Creating a Uniform Work Environment
2.3 Implementing Trunk Based Development on Your Team
2.4 Using Common Build Tools
2.5 Continuous Integration Systems to Automate Tasks
2.6 Using the Toyota Production System as a Development Model
2.7 Using Documentation to Accelerate Development
2.8 Putting it all together
2.9 Summary
Chapter 3: Introduction to continuous testing
3.1 What to Test
3.2 How to Test?
3.4 Refactor, refactor, refactor
3.8 Summary
Chapter 4: Introduction to continuous deployment
4.1 Delivery
4.2 Deploy
4.3 Scale
4.4 Summary
Chapter 5: Code quality enforcement
5.1.1 Keep it small
5.1.2 Keep an open mind
5.1.3 Keep it moving
5.1.4 Keep it interesting
5.1.5 Keep it the same
5.2 Constraints on development
5.3 Standardizing our code through format and lint checks
5.5 Code Documentation
5.7 Flow
5.8 Summary
Chapter 6: Testing frameworks, mocking, and dependencies
6.1 Dependency Inversion Principle
6.3 Dependency injection
6.4 Testing Stubs
6.5 Mocking 6.5.1 Setting up our test suite
6.6 Fake
6.7 Just the base of the Pyramid
6.8 Summary
Chapter 7: Containerized deployment 7.1 What is a container?
7.2 What is a Buildpack?
7.4 Adding Container Build to Your Pipeline
7.5 Deploy to a container runtime
7.7 Local environment organization
7.8 Containers, containers everywhere
7.9 Summary
Chapter 8: Configuration management and stable releases 8.1 Configuration
8.2 Advanced Configuration 8.2.1 Environmental Variables
8.2.2 File
8.2.3 Flag
8.3 Hiding features 8.3.1 Updating Port
8.6 Accountability and Handling Failure
8.7 Summary
Chapter 9: Integration testing 9.1 Phasing out the old
9.5 Releasing
9.6 Summary
Return to X, Golang Bibliography - Golang People, Golang, Golang DevOps - Golang SRE - Golang CI/CD, Cloud Native Golang - Golang Microservices - Serverless Golang, Golang Security - Golang DevSecOps, Functional Golang, Golang Concurrency, Golang Data Science - Golang and Databases, Golang Machine Learning, Golang Courses, Golang Glossary, Awesome Golang, Golang GitHub, Golang Topics
You know how to build Go programs—now learn how to ship them to your customers efficiently! This practical guide to continuous delivery shows you how to rapidly establish an automated pipeline that will improve your testing, code quality, and final product.
In Shipping Go you will learn how to:
Shipping Go is a hands-on guide to shipping Go-based software. Following examples in the powerful Go programming language, you’ll learn how to establish pipelines that seamlessly ferry your projects through production and deployment. Put the theory of continuous delivery and continuous integration into action, and discover instantly-useful guidance on automating your team’s build and reacting with agility to customer demands.
Development pipelines built to the principles of continuous delivery are the best way for code to flow through your organization. A properly functioning pipeline makes it seamless to modify functionality, enhance code quality, and evolve your deployments to meet your customer’s needs. about the book
Shipping Go: Develop, deliver, discuss, design, and go again shows you how to build pipelines that optimize your development process so you can deliver software seamlessly to production. You’ll dive right in, learning author Joel Holmes’s easy way to establish pipelines. In fact, you’ll set up your first working pipeline before you’re finished with Chapter three!
You’ll quickly move on to advanced enhancements, adding powerful capabilities with deployment strategies, containerization, and automated deployment. See how a well-run pipeline makes it easy to evolve your product without getting bogged down in technical debt and how end-to-end testing regimes keep your code bug free. This book is the perfect guide for anyone aspiring to serious Go development as part of a professional team.
Joel Holmes is a software developer focused on building cloud native applications. He has worked at several start-ups helping architect, design, and develop new products and services to help those companies develop and grow. Along the way, he was able to help establish tools and processes that helped development and increase quality. Joel is an Open Source contributor, including to DevOps projects that are written in Go such as VMWare's ]]Carvel-vendir]].
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