shipping_go_table_of_contents

Table of Contents

Shipping Go

Return to Shipping Go

brief contents

PART 1 : STARTUP

1 Delivering value

2 Introduction to continuous integration

3 Introduction to continuous testing

4 Introduction to continuous deployment

PART 2 : SCAILING

5 Code quality enforcement

6 Testing frameworks, mocking, and dependencies

7 Containerized deployment

PART 3 : GOING PUBLIC

8 Configuration management and stable releases

9 Integration testing

10 Advanced deployment

11 The loop

APPENDIXES

A Using Kotlin

B Using Python

C Using JavaScript

D Using Terraform

Document Outline

Shipping Go MEAP V07

Copyright

Welcome

Brief contents

Chapter 1: Delivering value

1.1 Continuous

1.1.1 Continuous Integration

1.1.2 Continuous Testing

1.1.3 Continuous Delivery

1.2 Delivering Quality

1.3 Creating Feedback Loops

1.4 Summary

Chapter 2: Introduction to continuous integration

2.1 Source Code as Raw Material

2.2 Creating a Uniform Work Environment

2.3 Implementing Trunk Based Development on Your Team

2.4 Using Common Build Tools

2.5 Continuous Integration Systems to Automate Tasks

2.6 Using the Toyota Production System as a Development Model

2.7 Using Documentation to Accelerate Development

2.8 Putting it all together

2.9 Summary

Chapter 3: Introduction to continuous testing

3.1 What to Test

3.2 How to Test?

3.3 Writing Unit Tests

3.4 Refactor, refactor, refactor

3.5 System Testing

3.6 Adding it to the pipeline

3.7 Code coverage

3.8 Summary

Chapter 4: Introduction to continuous deployment

4.1 Delivery

4.2 Deploy

4.3 Scale

4.4 Summary

Chapter 5: Code quality enforcement

5.1 Reviewing Code

5.1.1 Keep it small

5.1.2 Keep an open mind

5.1.3 Keep it moving

5.1.4 Keep it interesting

5.1.5 Keep it the same

5.2 Constraints on development

5.3 Standardizing our code through format and lint checks

5.4 Static Code Analysis

5.5 Code Documentation

5.6 Git hooks

5.7 Flow

5.8 Summary

Chapter 6: Testing frameworks, mocking, and dependencies

6.1 Dependency Inversion Principle

6.2 Defining an interface

6.3 Dependency injection

6.4 Testing Stubs

6.5 Mocking 6.5.1 Setting up our test suite

6.5.2 Using our mocks in test

6.6 Fake

6.7 Just the base of the Pyramid

6.8 Summary

Chapter 7: Containerized deployment 7.1 What is a container?

7.2 What is a Buildpack?

7.3 Let's build a container

7.4 Adding Container Build to Your Pipeline

7.5 Deploy to a container runtime

7.6 Write your own image

7.7 Local environment organization

7.8 Containers, containers everywhere

7.9 Summary

Chapter 8: Configuration management and stable releases 8.1 Configuration

8.2 Advanced Configuration 8.2.1 Environmental Variables

8.2.2 File

8.2.3 Flag

8.3 Hiding features 8.3.1 Updating Port

8.3.2 External Client

8.4 Semantic Versioning

8.5 Change Log

8.6 Accountability and Handling Failure

8.7 Summary

Chapter 9: Integration testing 9.1 Phasing out the old

9.2 Behavior Driven Design

9.3 Writing BDD Tests in Go

9.4 Adding a database

9.5 Releasing

9.6 Summary

Fair Use Sources

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shipping_go_table_of_contents.txt · Last modified: 2024/05/01 04:41 by 127.0.0.1

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