cpu_architecture

CPU Architecture

Return to Hardware architectures (x86_64, aarch64, ppc64le, s390x)

Snippet from Wikipedia: Computer architecture

In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation.

Snippet from Wikipedia: Hardware architecture

In engineering, hardware architecture refers to the identification of a system's physical components and their interrelationships. This description, often called a hardware design model, allows hardware designers to understand how their components fit into a system architecture and provides to software component designers important information needed for software development and integration. Clear definition of a hardware architecture allows the various traditional engineering disciplines (e.g., electrical and mechanical engineering) to work more effectively together to develop and manufacture new machines, devices and components.

Hardware is also an expression used within the computer engineering industry to explicitly distinguish the (electronic computer) hardware from the software that runs on it. But hardware, within the automation and software engineering disciplines, need not simply be a computer of some sort. A modern automobile runs vastly more software than the Apollo spacecraft. Also, modern aircraft cannot function without running tens of millions of computer instructions embedded and distributed throughout the aircraft and resident in both standard computer hardware and in specialized hardware components such as IC wired logic gates, analog and hybrid devices, and other digital components. The need to effectively model how separate physical components combine to form complex systems is important over a wide range of applications, including computers, personal digital assistants (PDAs), cell phones, surgical instrumentation, satellites, and submarines.

Hardware architecture is the representation of an engineered (or to be engineered) electronic or electromechanical hardware system, and the process and discipline for effectively implementing the design(s) for such a system. It is generally part of a larger integrated system encompassing information, software, and device prototyping.

It is a representation because it is used to convey information about the related elements comprising a hardware system, the relationships among those elements, and the rules governing those relationships.

It is a process because a sequence of steps is prescribed to produce or change the architecture, and/or a design from that architecture, of a hardware system within a set of constraints.

It is a discipline because a body of knowledge is used to inform practitioners as to the most effective way to design the system within a set of constraints.

A hardware architecture is primarily concerned with the internal electrical (and, more rarely, the mechanical) interfaces among the system's components or subsystems, and the interface between the system and its external environment, especially the devices operated by or the electronic displays viewed by a user. (This latter, special interface, is known as the computer human interface, AKA human computer interface, or HCI; formerly called the man-machine interface.) Integrated circuit (IC) designers are driving current technologies into innovative approaches for new products. Hence, multiple layers of active devices are being proposed as single chip, opening up opportunities for disruptive microelectronic, optoelectronic, and new microelectromechanical hardware implementation.

Hardware Architectures: 64 Bit Architecture - 32 Bit Architecture (IA32), ARM (ARM64 - ARM32), Intel Architecture (x64, ia64 - x32, ia32), Apple Silicon, Hardware Architecture Glossary, Hardware Architecture Topics, Awesome Hardware Architecture. (navbar_hardware_architectures - see also navbar_hardware, navbar_cpu)

'Central Processing Units: Intel Spy Chip, Intel Corporation Spooks, CPU - Microprocessors, Central Processing Unit (CPU) and Microprocessor, CPU-Z, CPUbenchmark.net, CPU-Benchmark.org, Computer Hardware, Hardware, Computer Architecture, Hardware Architecture - Hardware Engineering; CPU Manufacturers: Intel processors: (Intel architecture Family, List of Intel Processors, List of Intel Chipsets - Chipsets, List of Intel CPU microarchitectures - Microarchitectures, List of Intel graphics processing units - Intel GPUs, Discontinued Intel processors), AMD processors: (AMD architecture Family, List of AMD Processors, List of AMD Chipsets, List of AMD CPU microarchitectures, List of AMD graphics processing units - AMD GPUs, Discontinued AMD processors); ARM processors: (ARM architecture Family, List of ARM Processors, List of ARM Chipsets, List of ARM CPU microarchitectures, List of ARM graphics processing units - ARM GPUs, Discontinued ARM processors); Apple processors: (Apple architecture Family, List of Apple Processors, List of Apple Chipsets, List of Apple CPU microarchitectures, List of Apple graphics processing units - Apple GPUs, Discontinued Apple processors); IBM processors: IBM processors: (IBM architecture Family, List of IBM Processors, List of IBM Chipsets, List of IBM CPU microarchitectures, List of IBM graphics processing units - IBM GPUs, Discontinued IBM processors); IBM mainframe processors: (IBM mainframe architecture Family, List of mainframe IBM Processors, List of IBM mainframe graphics processing units - IBM mainframe GPUs, Discontinued IBM mainframe processors); Nvidia processors: (Nvidia architecture Family, List of Nvidia Processors, List of Nvidia Chipsets, List of Nvidia CPU microarchitectures, List of Nvidia graphics processing units - Nvidia GPUs, Discontinued Nvidia processors); 64-bit computing - 64-bit, Low-Level Programming Languages: Assembly Language - Machine Language, Multi-Core Programming - Parallel Programming - Concurrency, Clock Speed, Awesome CPUs. (navbar_cpu - see also navbar_hardware_architectures, navbar_hardware, navbar_software, navbar_computer_science)


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cpu_architecture.txt · Last modified: 2024/05/01 04:48 by 127.0.0.1

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